OpenPose  1.7.0
The first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints
wrapperStructHand.hpp
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1 #ifndef OPENPOSE_WRAPPER_WRAPPER_STRUCT_HAND_HPP
2 #define OPENPOSE_WRAPPER_WRAPPER_STRUCT_HAND_HPP
3 
8 
9 namespace op
10 {
17  {
21  bool enable;
22 
33 
40 
48 
53  float scaleRange;
54 
60 
66 
72  float alphaHeatMap;
73 
82 
89  const bool enable = false, const Detector detector = Detector::Body,
90  const Point<int>& netInputSize = Point<int>{368, 368}, const int scalesNumber = 1,
91  const float scaleRange = 0.4f, const RenderMode renderMode = RenderMode::Auto,
92  const float alphaKeypoint = HAND_DEFAULT_ALPHA_KEYPOINT,
93  const float alphaHeatMap = HAND_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold = 0.2f);
94  };
95 }
96 
97 #endif // OPENPOSE_WRAPPER_WRAPPER_STRUCT_HAND_HPP
#define OP_API
Definition: macros.hpp:18
Detector
Definition: enumClasses.hpp:15
const auto HAND_DEFAULT_ALPHA_HEAT_MAP
const auto HAND_DEFAULT_ALPHA_KEYPOINT
RenderMode
Definition: enumClasses.hpp:27
WrapperStructHand(const bool enable=false, const Detector detector=Detector::Body, const Point< int > &netInputSize=Point< int >{368, 368}, const int scalesNumber=1, const float scaleRange=0.4f, const RenderMode renderMode=RenderMode::Auto, const float alphaKeypoint=HAND_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap=HAND_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold=0.2f)