WrapperStructHand(const bool enable=false, const Detector detector=Detector::Body, const Point< int > &netInputSize=Point< int >{368, 368}, const int scalesNumber=1, const float scaleRange=0.4f, const RenderMode renderMode=RenderMode::Auto, const float alphaKeypoint=HAND_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap=HAND_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold=0.2f)