1 #ifndef OPENPOSE_HAND_HAND_PARAMETERS_HPP
2 #define OPENPOSE_HAND_HAND_PARAMETERS_HPP
12 #define HAND_PAIRS_RENDER_GPU \
13 0,1, 1,2, 2,3, 3,4, 0,5, 5,6, 6,7, 7,8, 0,9, 9,10, 10,11, 11,12, 0,13, 13,14, 14,15, 15,16, 0,17, 17,18, 18,19, 19,20
14 #define HAND_SCALES_RENDER_GPU 1
16 #define HAND_COLORS_RENDER_GPU \
17 100.f, 100.f, 100.f, \
#define HAND_COLORS_RENDER_GPU
#define HAND_PAIRS_RENDER_GPU
#define HAND_SCALES_RENDER_GPU
const auto HAND_MAX_HANDS
const auto POSE_DEFAULT_ALPHA_KEYPOINT
const std::vector< unsigned int > HAND_PAIRS_RENDER
const std::string HAND_PROTOTXT
const auto HAND_NUMBER_PARTS
const std::vector< float > HAND_COLORS_RENDER
const std::vector< float > HAND_SCALES_RENDER
const auto POSE_MAX_PEOPLE
const auto HAND_DEFAULT_ALPHA_HEAT_MAP
const auto HAND_DEFAULT_ALPHA_KEYPOINT
const std::string HAND_TRAINED_MODEL
const auto HAND_CCN_DECREASE_FACTOR
const auto POSE_DEFAULT_ALPHA_HEAT_MAP