OpenPose  1.7.0
The first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints
wrapperStructFace.hpp
Go to the documentation of this file.
1 #ifndef OPENPOSE_WRAPPER_WRAPPER_STRUCT_FACE_HPP
2 #define OPENPOSE_WRAPPER_WRAPPER_STRUCT_FACE_HPP
3 
8 
9 namespace op
10 {
17  {
21  bool enable;
22 
28 
35 
41 
47 
53  float alphaHeatMap;
54 
63 
70  const bool enable = false, const Detector detector = Detector::Body,
71  const Point<int>& netInputSize = Point<int>{368, 368}, const RenderMode renderMode = RenderMode::Auto,
72  const float alphaKeypoint = FACE_DEFAULT_ALPHA_KEYPOINT,
73  const float alphaHeatMap = FACE_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold = 0.4f);
74  };
75 }
76 
77 #endif // OPENPOSE_WRAPPER_WRAPPER_STRUCT_FACE_HPP
#define OP_API
Definition: macros.hpp:18
Detector
Definition: enumClasses.hpp:15
const auto FACE_DEFAULT_ALPHA_KEYPOINT
const auto FACE_DEFAULT_ALPHA_HEAT_MAP
RenderMode
Definition: enumClasses.hpp:27
WrapperStructFace(const bool enable=false, const Detector detector=Detector::Body, const Point< int > &netInputSize=Point< int >{368, 368}, const RenderMode renderMode=RenderMode::Auto, const float alphaKeypoint=FACE_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap=FACE_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold=0.4f)