WrapperStructFace(const bool enable=false, const Detector detector=Detector::Body, const Point< int > &netInputSize=Point< int >{368, 368}, const RenderMode renderMode=RenderMode::Auto, const float alphaKeypoint=FACE_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap=FACE_DEFAULT_ALPHA_HEAT_MAP, const float renderThreshold=0.4f)