OpenPose  1.7.0
The first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints
faceParameters.hpp
Go to the documentation of this file.
1 #ifndef OPENPOSE_FACE_FACE_PARAMETERS_HPP
2 #define OPENPOSE_FACE_FACE_PARAMETERS_HPP
3 
6 
7 namespace op
8 {
10 
11  const auto FACE_NUMBER_PARTS = 70u;
12  #define FACE_PAIRS_RENDER_GPU \
13  0,1, 1,2, 2,3, 3,4, 4,5, 5,6, 6,7, 7,8, 8,9, 9,10, 10,11, 11,12, 12,13, 13,14, 14,15, 15,16, 17,18, 18,19, 19,20, \
14  20,21, 22,23, 23,24, 24,25, 25,26, 27,28, 28,29, 29,30, 31,32, 32,33, 33,34, 34,35, 36,37, 37,38, 38,39, 39,40, 40,41, \
15  41,36, 42,43, 43,44, 44,45, 45,46, 46,47, 47,42, 48,49, 49,50, 50,51, 51,52, 52,53, 53,54, 54,55, 55,56, 56,57, 57,58, \
16  58,59, 59,48, 60,61, 61,62, 62,63, 63,64, 64,65, 65,66, 66,67, 67,60
17  #define FACE_SCALES_RENDER_GPU 1
18  const std::vector<unsigned int> FACE_PAIRS_RENDER {FACE_PAIRS_RENDER_GPU};
19  #define FACE_COLORS_RENDER_GPU 255.f, 255.f, 255.f
20  const std::vector<float> FACE_COLORS_RENDER{FACE_COLORS_RENDER_GPU};
21  const std::vector<float> FACE_SCALES_RENDER{FACE_SCALES_RENDER_GPU};
22 
23  // Constant parameters
24  const auto FACE_CCN_DECREASE_FACTOR = 8.f;
25  const std::string FACE_PROTOTXT{"face/pose_deploy.prototxt"};
26  const std::string FACE_TRAINED_MODEL{"face/pose_iter_116000.caffemodel"};
27 
28  // Rendering parameters
31 }
32 
33 #endif // OPENPOSE_FACE_FACE_PARAMETERS_HPP
#define FACE_SCALES_RENDER_GPU
#define FACE_COLORS_RENDER_GPU
#define FACE_PAIRS_RENDER_GPU
const std::vector< float > FACE_SCALES_RENDER
const std::vector< unsigned int > FACE_PAIRS_RENDER
const auto FACE_DEFAULT_ALPHA_KEYPOINT
const auto POSE_DEFAULT_ALPHA_KEYPOINT
const std::vector< float > FACE_COLORS_RENDER
const std::string FACE_PROTOTXT
const auto FACE_DEFAULT_ALPHA_HEAT_MAP
const auto POSE_MAX_PEOPLE
const auto FACE_NUMBER_PARTS
const auto FACE_MAX_FACES
const auto FACE_CCN_DECREASE_FACTOR
const std::string FACE_TRAINED_MODEL
const auto POSE_DEFAULT_ALPHA_HEAT_MAP