OpenPose  1.7.0
The first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints
faceGpuRenderer.hpp
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1 #ifndef OPENPOSE_FACE_FACE_GPU_RENDERER_HPP
2 #define OPENPOSE_FACE_FACE_GPU_RENDERER_HPP
3 
8 
9 namespace op
10 {
12  {
13  public:
14  FaceGpuRenderer(const float renderThreshold,
15  const float alphaKeypoint = FACE_DEFAULT_ALPHA_KEYPOINT,
16  const float alphaHeatMap = FACE_DEFAULT_ALPHA_HEAT_MAP);
17 
18  virtual ~FaceGpuRenderer();
19 
21 
22  void renderFaceInherited(Array<float>& outputData, const Array<float>& faceKeypoints);
23 
24  private:
25  float* pGpuFace; // GPU aux memory
26  float* pMaxPtr; // GPU aux memory
27  float* pMinPtr; // GPU aux memory
28  float* pScalePtr; // GPU aux memory
29 
31  };
32 }
33 
34 #endif // OPENPOSE_FACE_FACE_GPU_RENDERER_HPP
FaceGpuRenderer(const float renderThreshold, const float alphaKeypoint=FACE_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap=FACE_DEFAULT_ALPHA_HEAT_MAP)
void initializationOnThread()
virtual ~FaceGpuRenderer()
void renderFaceInherited(Array< float > &outputData, const Array< float > &faceKeypoints)
#define OP_API
Definition: macros.hpp:18
#define DELETE_COPY(className)
Definition: macros.hpp:32
const auto FACE_DEFAULT_ALPHA_KEYPOINT
const auto FACE_DEFAULT_ALPHA_HEAT_MAP