1 #ifndef OPENPOSE_POSE_RENDER_POSE_HPP
2 #define OPENPOSE_POSE_RENDER_POSE_HPP
12 const float renderThreshold,
const bool blendOriginalFrame =
true);
15 float* framePtr,
float* maxPtr,
float* minPtr,
float* scalePtr,
const PoseModel poseModel,
17 const float renderThreshold,
const bool googlyEyes =
false,
const bool blendOriginalFrame =
true,
22 const float scaleToKeepRatio,
const unsigned int part,
27 const Point<int>& heatMapSize,
const float scaleToKeepRatio,
32 const Point<int>& heatMapSize,
const float scaleToKeepRatio,
const int part,
37 const Point<int>& heatMapSize,
const float scaleToKeepRatio,
void renderPoseDistanceGpu(float *framePtr, const Point< unsigned int > &frameSize, const float *const heatMapPtr, const Point< int > &heatMapSize, const float scaleToKeepRatio, const unsigned int part, const float alphaBlending=POSE_DEFAULT_ALPHA_HEAT_MAP)
const auto POSE_DEFAULT_ALPHA_KEYPOINT
void renderPosePAFsGpu(float *framePtr, const PoseModel poseModel, const Point< unsigned int > &frameSize, const float *const heatMapPtr, const Point< int > &heatMapSize, const float scaleToKeepRatio, const float alphaBlending=POSE_DEFAULT_ALPHA_HEAT_MAP)
void renderPoseHeatMapGpu(float *frame, const Point< unsigned int > &frameSize, const float *const heatMapPtr, const Point< int > &heatMapSize, const float scaleToKeepRatio, const unsigned int part, const float alphaBlending=POSE_DEFAULT_ALPHA_HEAT_MAP)
void renderPosePAFGpu(float *framePtr, const PoseModel poseModel, const Point< unsigned int > &frameSize, const float *const heatMapPtr, const Point< int > &heatMapSize, const float scaleToKeepRatio, const int part, const float alphaBlending=POSE_DEFAULT_ALPHA_HEAT_MAP)
OP_API void renderPoseKeypointsCpu(Array< float > &frameArray, const Array< float > &poseKeypoints, const PoseModel poseModel, const float renderThreshold, const bool blendOriginalFrame=true)
void renderPoseHeatMapsGpu(float *frame, const PoseModel poseModel, const Point< unsigned int > &frameSize, const float *const heatMapPtr, const Point< int > &heatMapSize, const float scaleToKeepRatio, const float alphaBlending=POSE_DEFAULT_ALPHA_HEAT_MAP)
void renderPoseKeypointsGpu(float *framePtr, float *maxPtr, float *minPtr, float *scalePtr, const PoseModel poseModel, const int numberPeople, const Point< unsigned int > &frameSize, const float *const posePtr, const float renderThreshold, const bool googlyEyes=false, const bool blendOriginalFrame=true, const float alphaBlending=POSE_DEFAULT_ALPHA_KEYPOINT)
const auto POSE_DEFAULT_ALPHA_HEAT_MAP