OpenPose
1.7.0
The first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints
handRenderer.hpp
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#ifndef OPENPOSE_HAND_HAND_RENDERER_HPP
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#define OPENPOSE_HAND_HAND_RENDERER_HPP
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#include <
openpose/core/common.hpp
>
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namespace
op
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{
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class
OP_API
HandRenderer
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{
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public
:
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virtual
~HandRenderer
(){};
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virtual
void
initializationOnThread
(){};
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void
renderHand
(
Array<float>
& outputData,
const
std::array<
Array<float>
, 2>& handKeypoints,
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const
float
scaleInputToOutput);
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private
:
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virtual
void
renderHandInherited(
Array<float>
& outputData,
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const
std::array<
Array<float>
, 2>& handKeypoints) = 0;
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};
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}
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#endif
// OPENPOSE_HAND_HAND_RENDERER_HPP
op::Array< float >
op::HandRenderer
Definition:
handRenderer.hpp:9
op::HandRenderer::renderHand
void renderHand(Array< float > &outputData, const std::array< Array< float >, 2 > &handKeypoints, const float scaleInputToOutput)
op::HandRenderer::~HandRenderer
virtual ~HandRenderer()
Definition:
handRenderer.hpp:11
op::HandRenderer::initializationOnThread
virtual void initializationOnThread()
Definition:
handRenderer.hpp:13
common.hpp
OP_API
#define OP_API
Definition:
macros.hpp:18
op
Definition:
cameraParameterReader.hpp:7
include
openpose
hand
handRenderer.hpp
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